World Flights
June 07, 2011
Launch Experiment
Not working? This is a WebGL experiment, so try running it with Google Chrome.
From the Author:
Visualize major airline flights around the world. 200 airlines with 50.000 routes serving 6000 destinations.
Technology:
PhiloGL, JavaScript, WebGL
Comments
Your program is working fine. Continue "tweaking" and many of us will follow your progress! Would be nice to do something like what you've done, myself.
Reply to this commentprasad144
Reply to this commentSeems like location for Pheonix Arizona is a bit off - map shows Pheonix in the middle of t he Atlantic. Otherwise this is awesome!
Reply to this commentchows
Reply to this commentDoes not seem to work on a late 2011 MacBook Air with OS X Lion and Google Chrome :(
Reply to this commentWorks great, beautiful thing. For all of you that whine and bitch, go out and develop something creative yourselves, you BIG WHINERS! - Works GREAT!
Reply to this commentthere are three points that are on antartica and i want to find out wich airline goes to antartica.... does anyone know which one it is?
Reply to this commentFor all of you who're glad it works in Windows -- why not try Sliverlight if you're that much of a faithful fan boy?
Reply to this commentYes, all of us should switch from a free and open source standard to a proprietary one from Microsoft. Now watch as I throw myself down this marble staircase!
Reply to this commentaoky fry good
Reply to this commentffffffffffffff
Reply to this commentNice script, but it would be more useful if you were able to zoom...
Reply to this commentFor the record it works fine on my box (Windows 7, Chrome 12.0.742.91)
Reply to this commentGet rid of the mask, it's blocking hainan airlines
Reply to this commentYou can scroll through the list.
Reply to this commentIt works on Windows now! Make sure you clear your browser cache before reloading the application if you already seen the experiment before.
Reply to this commentI've got the same problem, but I'm running Chrome OS on my Cr48.
Reply to this commentuh, i have the exact same problem. But the thing is, I'm using chrome beta and it no worky.
Reply to this commentI don't think the CR-48 is WebGL compatible, so none of the WebGL experiments will work on it.
Reply to this commentHi - Thanks for your feedback. Unfortunately it is not a Chrome problem, but a Windows problem I think. I does work fine in Chrome and Firefox in my Mac OS, but OpenGL via ANGLE (which is Windows specific) is another story. There are workarounds and I will try to fix it this week. Please be patient I will fix it!
Reply to this commentSorry to be yet ANOTHER person to point this out but it DOES not work in crome, whats the point in putting on this site if it does not work in crome? Other then the fact it does not work its very good.
Reply to this commentDoesn't work... Stops at "Loading assets".
Reply to this commentWorks fine in Firefox.
Reply to this commentworks fine in firefox
Reply to this commentI'm also unable to view the experiment in Chrome, it stops at "loading assets" for me as well.
Reply to this commentblocked on "Loading assets..." :(
Reply to this comment