Hey! We highly recommend you launch this experiment in Google Chrome. It may run slower, or not at all, in other browsers.
Little WebGL dynamic Water Rendering using a caustic approximation algorithm.
Webgl, GPGPU, Caustic Rendering, three.js
Broken link (404). Sad.
Effet tout simplement bluffant, bravo !!
I just love this :) it came with my p.c.:):)
I want this to somehow be my desktop background!!!
Great! I feel kind of fluent after watching this. Only the reflection of the wavefronts at the images edges is unnatural. It's like looking into a lake at a rainy day, otherwise. But the fish is shy ... ;)
You should detect and display a proper message for computers that do not support this experiment.
me too :)
Great. Now I NEED to learn more about this WebGL