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WaterFall

November 18, 2009
Author:

Lionel Tardy

http://www.lionel.me/
Location:
Suisse, Lausanne
Rate Experiment (227 ratings):
1 2 3 4 5  
From the Author:

Balls falling on an hidden random terrain. This experiment is using physic simulation trought the library box2djs.

Technology:

JavaScript, Canvas tag

Comments

By Campbell Craig on July 29, 2010

It dont work but it looks cool

Reply to this comment
By MicronSend on April 27, 2010

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By pran on May 02, 2010

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By Nano on April 27, 2010

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By BAM on April 02, 2010

I THINK ITS AWESOME AND DEFINITLY FAST ENOUGH.....GOOD JOB

Reply to this comment
By Crazy on March 13, 2010

walls need to be higher because balls go up but don't come down

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By Andrea Miotto on March 04, 2010

This to much slow! It can be used like a screensaver, however. Good idea!

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By YourMom on February 09, 2010

Fuck this

Reply to this comment
By Spencer on February 03, 2010

Screensaver anyone?

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By Jon on February 03, 2010

Yeah good idea.

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By the entertainerenator on February 26, 2010

definitely a good idea

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By remaster on March 03, 2010

agree... COMPLETELY

I would totally use this as a screen saver (maybe better in negative?)

Reply to this comment
By remaster on March 03, 2010

Oh, and to fix the slowness, maybe make the balls in the pits disappear after a minute or two. :)

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By david on April 08, 2010

definitely a good idea

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By blagith on January 27, 2010

you need somekind of human interaction that would be sweet

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By Joe on January 17, 2010

Hypnotic, though if you think it takes a long time on a desktop/ laptop try it on an iphone!

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By Dustin on January 10, 2010

This is slow, but the physics is interesting and the program itself is captivating to watch

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By Dormak on January 05, 2010

Really, really, really slow.

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By Zack on January 02, 2010

Wow, that's super neat! The only thing that could possibly improve it would be to make the physics engine multithreaded (I know, Javascript has it's limitations and that tends to be the biggest of all). After a couple minutes, it's using nearly a hundred percent on one of my cores! It still runs alright, though. Very amusing to look at and a good demonstration. Kudos!

Reply to this comment
By Rose on December 31, 2009

starts out quick & looks cool but after a min it starts running slow. like, real slow.

Crome/Vista

Reply to this comment
By Steve on December 29, 2009

The experiment is working great on Chrome Windows 7!

A job well done !

Reply to this comment
By Wat_he_sed on February 06, 2010

Wat steve sed.

Kudos!

Reply to this comment
By sanjiv kumar yadav on December 25, 2009

hai iam sanjiv mujhe pasand hai friend banana

Reply to this comment
By gvm on December 20, 2009

this could be a cool screensaver

also, i'm using it on a mac, and it's cool if you inverse the scren (ctrl+option+apple+8)

Reply to this comment
By somebodydc691n on December 09, 2009

*jumps into ball pit*

WEEEEEE

Reply to this comment
By tmr232 on December 01, 2009

This is simply beautiful!!! One of the best experiments I've seen!

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By John on December 01, 2009

I'm pretty sure box2d allows you to let objects 'sleep', so calculations would not be made on objects at rest, like those at the very bottom of the pools. Pretty sure that could help this run a little better once the ball count starts getting higher. Amazing looking effect overall.

Reply to this comment
By Lionel Tardy on December 01, 2009

If think sleeping is not possible. (Box2d doc said: " If an awake body collides with a sleeping body, then the sleeping body wakes up.") But maybe its possible to set body as static after a while. I'll try that soon.

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By whizziepiggie on November 29, 2009

what the hell is this crap

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By josiah on November 27, 2009

Why do the balls stop?

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By Lionel Tardy on November 28, 2009

They stop after some time (~5 minutes) because of an error in the phys2d engine. Maybe too many balls.

Reply to this comment
By regina on November 27, 2009

i wish i can control the waterfall.. and add some landscape there...

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By paul on November 26, 2009

it would be cool if you could change the speed.

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By someone on November 24, 2009

How many circles are there?

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By Lionel Tardy on November 25, 2009

Not so many :-) Two balls are created every second. They leave traces becaus I dont clear the background each frame.

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By Mr. Man on November 30, 2009

I think the traces look kinda cool!

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By candy bar on December 05, 2009

When the balls stop, the traces look like plumbimg under a city if you look upsidedown.

COOLIO!

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By Jcee on November 22, 2009

some variable manipulation would be awsome, such as gravity, bounce factor on balls, and on the 'ground'

along with ground line creation. although i do like it ^^

Reply to this comment
By JayJay on November 18, 2009

Simple, yet mesmerizing. Start it, window it, and come back in a few minutes for a surprise picture!

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By Pikadude No. 1 on November 21, 2009

But if you go away for a few minutes, you miss all the cool stuff that happens in between! IMO, the journey is more important than the destination for this one.

Beautiful experiment!

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