Web Copter
January 10, 2013
Launch Experiment
Not working? This is a WebGL experiment, so try running it with Google Chrome.
From the Author:
First, create your own design for your aircraft from body to blades.
Then, take the commands and fly with it in an infinitely big world.
Finally, share it with your friends and explore the WebCopter gallery.
The aim of this project was mainly to experiment the possibilities of the new web technologies HTML5, WebGL, OpenGL Shaders and CSS3.
The free Javascript librairies three.js and jQuery have been used.
Technology:
WebGL, three.js, Javascript, HTML5, CSS3, Local Storage, OpenGL Shaders, jQuery, jQuery UI
Comments
Hi Tony,
Reply to this commentThanks for your contribution.
Well done buddy! Great achievment ;)
Reply to this commentNimja
Get a life!!!!!!!!
Reply to this commentI really like the 3D painting tool!
Reply to this commentNot bad
Reply to this commentGreat three.js demo !
Do you intent to publish the source code ?
Reply to this commentHi Cory and thanks,
Yes, I'll certainly post the source code on my Github account pretty soon. Just need to do some clean up and code refactoring. :)
Reply to this commentThe source code of The Web Copter Experiment is finally available on Github. Check it out!
https://github.com/tonybeltramelli/The-Web-Copter-Experiment
Well executed !
Reply to this commentNice job.
Sorry, but this is so full of bugs and 'misleading'.
You can only change colors. You can't really fly the helicopter, only "move" it over a landscape.
The helicopter does not fly realistically at all, sideways and backwards especially are broken. (not to mention helicopters don't go 300 mph.)
Please change desc to: "PAINT your own aircraft, from blades to body. And then see it hover over an infinite landscape."
Reply to this commentyutgy
Reply to this commentGet a life
Reply to this commentHi Nimja,
I'm sorry if you encounter bugs with this project. I did my best to avoid them, test the experiment in Chrome and Firefox on both Mac and Windows but never get major problems whatsoever.
The realism of the helicopter movement wasn't my main concern since I primarily focused on the graphics rendering quality but I take note of your feeling.
Thanks for your feedbacks.
Reply to this comment