Hey! We highly recommend you launch this experiment in Google Chrome. It may run slower, or not at all, in other browsers.
A demo that applies a crosshatching effect to a 3D model in real time using GLSL, or OpenGL Shading Language. Based on the crosshatch shader by Giles Thomas.
Nice! I would love to see some old-school games (out of this world?) with this look and some fake vector stuff going on.
asik ni buka gogle crom
Super cool, it's fluent, maybe the above one should get a newer PC (or Mac?) ;)
Probably nice on a faster machine. Herky jerky on mine.